Bitte Glint.
This is a project made as a sketch, as a different proposition for where gx.games could go. It tried to step away for the GX browser brand and colors, propose its own universe, graphics and tone of voice.
The atmosphere goes towards indie games, 2d illustrations with a hand drwan feeling to give it a more human touch, welcoming and a little fun without being silly.
It felt important to go this way because we deal with a lot of aspiring indie game devs, often hobbyists or amateurs, often with a rougher feel to their graphics.
It’s also trying to bring more features to the platform like news, more events and challenges or competitions to keep the whole place alive.
It could also become sort of a game publisher for beginners and very promising game devs, trying to get their games out in the world, so we could help them with marketing assistance, financial help for a start and visibility.
I felt like I’d be happy to come and come back to a platform like this, speaks to me as an artist.